Shatter Totem
Your totem is the heart of BSP. Build around it, protect it, and take other players' totems if you can.
Your totem
Every player is given one Shatter Totem the first time they join. It cannot be crafted and it cannot be destroyed, and it is the only one you will ever be given.
Carry it, or place it in your base. A placed totem projects your Base powers in a cube around it, so most players build their base around it. Carried in your offhand, it gives you its Carried powers.
Only one totem is ever yours by right, but you can hold others: any totem you steal becomes yours, with every upgrade on it.

Keeping it
- If you die to another player while carrying your totem, it is placed where you fell.
- A totem dropped on the ground places itself after a short while.
- You cannot hide it in a storage system: it comes straight back out.
- If you crash with it in your hands it is placed where you stood, and it is back in your hands when you return, as long as nobody took it in between.
Stealing and defending
Right-click another player's placed totem and choose to steal it. A timer starts, and the owner is warned the moment it starts. Stay close to the totem until the timer runs out and it is yours, with every upgrade on it.
The steal is cancelled if the thief is killed, or stays too far from the totem for too long. So defend in person, and make the room around your totem hard to stand in.
NOTHING MAKES A TOTEM SAFE No upgrade can make a totem impossible to steal: blocks can always be mined, and a steal always has a time limit.
Tiers
Right-click with the totem in your hand, or right-click your placed totem, to open its upgrade tree. Your totem has five tiers, I to V, and each tier has its own Shatter Coin.
| Tier | Coin | Score |
|---|---|---|
| I | Copper | 1 point |
| II | Gold | 2 points |
| III | Diamond | 4 points |
| IV | Netherite | 7 points |
| V | Illyrium | 10 points |
Raising the totem a tier costs coins of the tier you are leaving, plus XP levels. A new tier opens new upgrades and two more levels on the ones you have. Upgrades belong to the totem, so they move with it if it is stolen.
Letting friends in
Your placed totem's panel has an ACCESS tab. Add up to eight online players and give each of them four switches:
| Switch | What it lets them do |
|---|---|
| Upgrades | Buy upgrades, change chunks and projector settings |
| Alarm | Pass your Alarm without setting it off |
| Ward | Pass your Ward without being weakened |
| Machines | Open the totem's chargers and see through its Cloaking |
Friends still cannot pick the totem up, and they do not get its Carried powers. The list stays with the totem when you pick it up, and is wiped when it is stolen. Teammates have all four switches without being listed.
Describes BSP-Core 1.6.2. Numbers are the defaults; the server's settings may differ.